Giant
This is a Building Virtual World (BVW) course project at ETC, CMU, 2013 fall semester.
This is an Oculus + PS move game, created by 5 people within 3 weeks.
Team members:
Producer/ Programmer: Jon Lew
Programmer: Kuang- Hsin Liu
3D Artist: Jack Koo
3D Artist / Sound Designer: Alex Moser
2D Artist: Emily Chang
The idea is you as a giant uses the spoon to help goblins to fight against evil humans.
This is what giant can do with the spoon:
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hit the human with the spoon
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scoop the humans and eat them
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smash the obstacles
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use the spoon as a bridge to cross gaps
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use the spoon as a shield to protect goblins from falling rocks and arrows
I was the 2D artist in the team. I made 2D animations for tutorials and animatics for opening and ending of the story.
Following are some of the work I did on this project:
Tutorials:
The speech bubbles pop up when the goblins need help.
The animation played from top left to buttom right.
Opening Scene:
Ending Scene:
GAMEPLAY VIDEO: