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Giant

 

This is a Building Virtual World (BVW) course project at ETC, CMU, 2013 fall semester.
This is an Oculus + PS move game, created by 5 people within 3 weeks.

 

Team members:

Producer/ Programmer: Jon Lew

Programmer: Kuang- Hsin Liu

3D Artist: Jack Koo

3D Artist / Sound Designer: Alex Moser

2D Artist: Emily Chang

 

The idea is you as a giant uses the spoon to help goblins to fight against evil humans.

This is what giant can do with the spoon:

  • hit the human with the spoon

  • scoop the humans and eat them

  • smash the obstacles

  • use the spoon as a bridge to cross gaps

  • use the spoon as a shield to protect goblins from falling rocks and arrows

 

I was the 2D artist in the team. I made 2D animations for tutorials and animatics for opening and ending of the story.

Following are some of the work I did on this project:

 

Tutorials:

 

The speech bubbles pop up when the goblins need help. 

The animation played from top left to buttom right.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Opening Scene:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Ending Scene:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

GAMEPLAY VIDEO:

 

 

 

 

 

 

 

 

 

 

 

peace ?

peace ?

giant with spoon

giant with spoon

smash

smash

Use the spoon to smash objects

shield

shield

Use the spoon to give goblins shelter.

hit

hit

Use the spoon to hit the humans

scoop

scoop

Scoop dead human

eat

eat

After hitting and scooping, raise the spoon to eat the humans

bridge

bridge

Use the spoon as bridge

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