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Giant

 

This is a Building Virtual World (BVW) course project at ETC, CMU, 2013 fall semester.
This is an Oculus + PS move game, created by 5 people within 3 weeks.

 

Team members:

Producer/ Programmer: Jon Lew

Programmer: Kuang- Hsin Liu

3D Artist: Jack Koo

3D Artist / Sound Designer: Alex Moser

2D Artist: Emily Chang

 

The idea is you as a giant uses the spoon to help goblins to fight against evil humans.

This is what giant can do with the spoon:

  • hit the human with the spoon

  • scoop the humans and eat them

  • smash the obstacles

  • use the spoon as a bridge to cross gaps

  • use the spoon as a shield to protect goblins from falling rocks and arrows

 

I was the 2D artist in the team. I made 2D animations for tutorials and animatics for opening and ending of the story.

Following are some of the work I did on this project:

 

Tutorials:

 

The speech bubbles pop up when the goblins need help. 

The animation played from top left to buttom right.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Opening Scene:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Ending Scene:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

GAMEPLAY VIDEO:

 

 

 

 

 

 

 

 

 

 

 

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